Rodger Young Bridge Doors

StarshipT_safetydoor03

I have a special interest in sci-fi doors, so, for completeness in the database, I’m going to document what’s we see with the security doors of the Rodger Young, which is not much.

StarshipT_safetydoor04

To access the bridge, Carmen walks through a short corridor, with large, plate-metal doors at either end. As she approaches each, they slide up over the course of about a second, making a grinding sound as they rise, and a heavy puff of air when they are safely locked open. (If they’re automatic, why don’t they close behind her?) The lower half-meter of each door is emblazoned with safety stripes.

StarshipT_safetydoor05

Carmen appears to do nothing special to authenticate with the doors. That either means that there is no authentication, or that it’s a sophisticated passive authentication that works as she approaches. I suggested just such a passive authentication for the Prometheus escape pod. The main difference in what I recommended there and what we see here is that both Carmen and the audience could use some sort of feedback that this is happening. A simple glowing point with projection rays towards her eyes or something, and even a soft beep upon confirmation.

StarshipT_safetydoor06

The only other time we see the door in action is after Carmen’s newly plotted course "discovers" the asteroid en route to Earth. It’s a Code Red situation, and the door doesn’t seem to behave any differently, even admitting about half a dozen people in at a time, so we have to presume that this is one those "dumb" doors.

StarshipT_safetydoor_codered

3 thoughts on “Rodger Young Bridge Doors

  1. Pingback: Welcome aboard, ensign | Sci-fi interfaces

  2. I have other problems with the design of the Rodger Young. It’s a space boat, not a spaceship. And it’s a badly designed space boat. Putting the ship’s bridge on the outside, (with Windows!), is just asking to have it shot off. I don’t remember if they had shields or not, but that’s not the point, it’s a bad design.

  3. Pingback: Report Card: Starship Troopers | Sci-fi interfaces

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