Mondoshawan piloting

Mondoshawn_piloting

The Mondoshawan pilot grasps two handles. Each handle moves in a transverse plane (parallel to the floor), being attached to a base by two flat hinges. We only see this interface for a few seconds, but it seems very poorly mapped.

Here on Earth, a pilot primarily needs to specify pitch, roll, and thrust. She supplies this input through a control yoke and a throttle. Each action is clearly differentiated. Pitch is specified by pushing or pulling the yoke. Roll is specified by rolling the yoke like a steering wheel. Thrust is specified by pushing or pulling the throttle. It’s really rare that a pilot wanting to lift the plane will accidentally turn the yoke to the right.

But look at the Mondoshawan inputs. They can specify four basic variables, i.e., an X and a Z for each hand. Try as I might, I can’t elegantly make that fit the act of flying well. (Pipe up if I’m not seeing something obvious.) Even if roll, pitch, and thrust was each assigned to an axis arbitrarily, the pilot would end up having to use the same motion on different hands for different variables, and there would be one “extra” axis. Of course there are two other Mondoshawans visible in the ship, and perhaps between them they’re managing that third axis of control somehow. With training and their “200,000 DNA memo groups,” the Mondoshawans could probably manage it, but it would spell trouble for us poor humans with our measly 40 and need for more direct mapping and control differentiation.

fifthelement-079

Military communication

All telecommunications in the film are based on either a public address or a two-way radio metaphor.

Commander Adams addresses the crew.

To address the crew from inside the ship, Commander Adams grabs the microphone from its holder on the wall. Its long handle makes it easy to grab. By speaking into the lit, transparent circle mounted to one end, his voice is automatically broadcast across the ship.

Commander Adams lets Chief Quinn know he’s in command of the ship.

Quinn listens for incoming signals.

The two-way radio on his belt is routed through the communications officer back at the ship. To use it, he unclips the small cylindrical microphone from its clip, flips a small switch at the base of the box, and pulls the microphone on its tether close to his mouth to speak. When the device is active, a small array of lights on the box illuminates.

Confirming their safety by camera, Chief Quinn gets an eyeful of Alta.

The microphone also has a video camera within it. When Chief Quinn asks Commander Adams to “activate the viewer,” he does so by turning the device such that its small end faces outwards, at which time it acts as a camera, sending a video signal back to the ship, to be viewed on the “view plate.”

The Viewplate is used frequently to see outside the ship.

Altair IV looms within view.

The Viewplate is a large video screen with rounded edges that is mounted to a wall off the bridge. To the left of it three analog gauges are arranged in a column, above two lights and a stack of sliders. These are not used during the film.

Commander Adams engages the Viewplate to look for Altair IV.

The Viewplate is controlled by a wall mounted panel with a very curious placement. When Commander Adams rushes to adjust it, he steps to the panel and adjusts a few horizontal sliders, while craning around a cowling station to see if his tweaks are having the desired effect. When he’’s fairly sure it’’s correct, he has to step away from the panel to get a better view and make sure. There is no excuse for this poor placement.